New attacks and animations
Hey!
This week we were busy discussing the new attacks for our characters, and made a list of the potential attacks each character can have in order to be balanced with the rest of the roster.
This week we were busy discussing the new attacks for our characters, and made a list of the potential attacks each character can have in order to be balanced with the rest of the roster.
·
Computer:
o Up - Uppercut, see a Shoryuken
from the Street Fighter series
o
Down - Summons lightning from the earth,
creating a dome around him, if midair, creates a ball of lightning while going
down.
o
Moving - Dashes forward,
if midair falls to the ground, can only attack again when he hits the ground.
See Fox Up special from Smash
o
Neutral - Throws remote
which boomerangs back to the character, can't activate again until it comes
back.
·
Civil:
o
Up - Charges upwards to grab an opponent and
fills him with concrete, damaging him then letting go. See Ganondorf Up Special
from Smash.
o Down - Turns into a rock, damaging
the opponents he's near, if midair he falls really quickly. See Kirby Down
special from Smash.
o
Moving - Throws a brick
in the direction of movement
o
Neutral - Charges a
punch that propels him forward, depending on how much time it's charged. See
Falcon Punch from Smash.
·
Artist:
o
Up - Charges upwards and uses canvas to glide
across the air, see Peach Up special from Smash
o
Down - Spins around and throws splashes of paint
around that do some damage to the characters.
o
Moving - Does a three-move combo with the brush,
if enemy is caught in all three strokes he's stunned for awhile
o
Neutral - Paints a flying monster that goes in a
straight line in the direction the character is facing. Can be used as a
platform but damages enemies. See Villager Side special from Smash.
·
Chemist:
o
Up - Vanishes from point and reappears up in the
air, see Sheik Up special from Smash
o
Down - Throws chemicals
to the ground causing an explosion, if in the ground is propelled upwards
o
Moving - Joins two
chemicals together while moving creating a trail that damages characters caught
in it.
o
Neutral - Throws a paralyzing cask that damages
a little but paralyzes the character it hits. See Zero Suit Samus Neutral
Special from Smash
The ones in red are the ones we will implement in the game, as they're easier to animate.
See you next week!
Alexandre Poeira - 78503
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