Paper Prototype

Last week we unveiled our prototypes to our focus group and the teacher, from which we received useful feedback.

The prototype looked like this:
The players moved in a grid environment and interacted with each other using different ability cards.

All players had 4 basic cards, Defend, Attack, Diagonal Jump and Vertical Jump, and a Special Attack card that was different for every character.
These are the basic cards. Each player has one of each and each card has a cooldown period of two turns.

And these are the special attack cards, with their respective character below.

The Chemist can launch a ranged attack in an arc in a range of 6 spaces, the Civil Engineer can do an attack that does double damage in the 4 spaces adjacent in any direction, the Computer Engineer can lower his percentage by 50% and the Artist can push a player at choice for 3 spaces in any direction.


We are going to focus mainly on digital prototypes so this will be our final iteration of this paper version.

78503 - Alexandre Poeira

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