Conceptual stage
This week we were busy with other projects but we still managed to discuss the design of the character roster.
Like previously stated, we are aiming at a "medium-res" style pixel art similar to this .gif from Marvel vs Capcom:
For the aesthetics we will want to have designs similar to those of our keynote presentation in class:
We also started preparing our Unity platform in order to begin working on the actual gameplay prototype.
That's all for today!
72843 - Ricardo Coelho da Silva
Like previously stated, we are aiming at a "medium-res" style pixel art similar to this .gif from Marvel vs Capcom:
For the aesthetics we will want to have designs similar to those of our keynote presentation in class:
We also started preparing our Unity platform in order to begin working on the actual gameplay prototype.
That's all for today!
72843 - Ricardo Coelho da Silva

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